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Simairport rotate object
Simairport rotate object






simairport rotate object

Give your project a clear name, like in this example. Step 2A: Save project as SODE XML placement fileĪfter successful import of your parking stands it is time to save your project as a SODE XML placement file.Ĭlick on “Save document as” icon and navigate to SODE’s xml folder C:\ProgramData\12bPilot\SODE\xml. Position and other properties can still be edited in your AFCAD/ADE BGL file of course.Ĭlick on the “Import Parking Positions from AFCAD” icon and navigate to your AFCAD/ADE BGL file and open it. What I mean by finalized is that the parking names and numbers should not change anymore. Starting point of every new project is a finalized AFCAD/ADE BGL file. Once the library database is built, you can close the wizard. Usually, this is not the case, so leave this setting empty. It is possible to define an additional “external” path if you have placed SODE SimObjects in a different place on your harddisk. The “Make library database” wizard should automatically set the correct SODE Module and Add-Ons paths.Ĭlick on “Make Database” to generate a library of all your SODE SimObjects currently installed on your harddisk.

simairport rotate object

Step 0: Initialize SODEPlacer Library Database (initial tool launch) Mouse Wheel + SHIFT + CTRL keys: Rotate selected object by 10° steps.Mouse Wheel + SHIFT key: Rotate selected object by 0.1° steps.Mouse Wheel + CTRL key: Rotate selected object by 1° steps.Mouse Right-click and Mouse drag: Move map.Mouse Left-click and Mouse drag: Move selected object or select multiple objects.

#SIMAIRPORT ROTATE OBJECT UPDATE#

  • Following an undocumented update in the experimental patch released 7 June 2017, the objects menu became sortable by decor, retail, structures, ops, seating, and comfort, rather than simply indoors and outdoors.
  • To stop filtering by search, either delete the entire search string or press the clear button. This does not consider object descriptions. When a string is entered into the search field, objects that contain that string of letters (case insensitive) in their name will be displayed. In the text search field at the bottom, objects can be filtered by name. To deselect a category, select the all category. These categories will only display objects which match the tag, although objects can appear in more than one category (such as the bench appearing in both seating and comfort). There are six categories for objects: decor, retail, structures, ops, seating, and comfort. Objects can be sorted by their category, or by searching in the search bar at the bottom of the menu. Unlike ordinary staff members, staff hired with the purchase of an object cannot be fired by left clicking on them. If one of these objects is dismantled, the staff are automatically fired. After the successful construction of of a bar or any type of kiosk (excluding the ticketing kiosk), two staff members will appear inside the area. Some objects also include unhireable staff members these staff exist in the game but cannot be hired from the Staff menu. Objects cannot be sold whilst a workman is carrying the supplies box. The object will instantly disappear and the money will be given. To sell a dismantled object, click on its supplies box and press the sell button. This means that the object can be built again without needing to purchase the required materials again. Once an object is dismantled, it will be replaced with the sprite of a supplies box and a workman will carry the item to the storage zone. To dismantle an object, click on it and select the dismantle option. If an object is no longer needed, it can be dismantled. If materials are needed, the player will be charged the appropriate amount for the materials and they will be delivered to the player's deliveries zone. If the player already has the materials required to build the object in their storage zone, they will not be charged and workmen will begin to assemble the object. Once purchased, a 'ghost' of the object will be placed in the position that the item was bought.








    Simairport rotate object